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Staff Software Engineer, Engine & Tools

Riot Games, Inc.
onsite
Sydney, Australia

About this role

Staff Software Engineer, Engine & Tools

Responsibilities

  • Work closely with designers, artists, and other engineers to discover and conceptualize opportunities for AI-powered workflow enhancements
  • Partner with engineering leaders to help define the team’s future vision for AI-based developer tooling and workflows
  • Lead the application of AI/ML systems to solve developer and player facing problems
  • Architect and help implement the foundational elements of the game’s tools ecosystem
  • Collaborate with artists, designers, QA, and fellow engineers to scope, architect, implement, and test AI/ML-based solutions
  • Keep up with technical developments in the industry relating to AI/ML and find practical applications that help solve the team challenges
  • Partner with central teams to share AI-based solutions across Riot’s portfolio

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