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Staff Software Engineer, Engine & Tools
Riot Games, Inc.
onsite
Sydney, Australia
About this role
Staff Software Engineer, Engine & Tools
Responsibilities
- Work closely with designers, artists, and other engineers to discover and conceptualize opportunities for AI-powered workflow enhancements
- Partner with engineering leaders to help define the team’s future vision for AI-based developer tooling and workflows
- Lead the application of AI/ML systems to solve developer and player facing problems
- Architect and help implement the foundational elements of the game’s tools ecosystem
- Collaborate with artists, designers, QA, and fellow engineers to scope, architect, implement, and test AI/ML-based solutions
- Keep up with technical developments in the industry relating to AI/ML and find practical applications that help solve the team challenges
- Partner with central teams to share AI-based solutions across Riot’s portfolio
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