GPU Software Engineer
About this role
GPU Software Engineer
Project description We are looking for engineers to join a GPU software team working at the intersection of real-time graphics and machine learning (upscaling, denoising, artifact suppression for interactive visual applications). The work spans rendering pipelines, ML model integration and GPU performance optimization, in collaboration with graphics and driver teams. Responsibilities Develop and optimize rendering and/or ML inference components for real-time visual pipelines (DX12, Vulkan, ONNX-based stacks). Profile GPU workloads and tune for latency, memory and throughput. Integrate ML models (super-resolution, denoising) into graphics pipelines. Evaluate output quality using objective and perceptual metrics (PSNR/SSIM, LPIPS) and visual regression tooling. Author clean, testable, reproducible code; collaborate with graphics, ML and platform teams.
Read the full description on TalentApply
Create a free account to see the complete job description, how well your CV matches this role, and apply in one click.
AI rewrites and formats your CV so it reads well and gets past screeners.
Get your match percentage for this exact role before you spend time applying.
Send a polished application in one click — no retyping the same details.
Follow every application in one place instead of digging through your inbox.
Free account · No card required
Your next opportunity starts here
Prepare, apply, track, interview and get hired — all from one platform, with AI in your corner.